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Waivers, Trades and Reserves


Roster Limits

Teams are prohibited, from the first day the league allows the signing of free agent player until the first league-sanctioned cutdown date, from having more than forty (40) players on their roster. Players on the following lists will be considered eligible to be counted for the forty-man roster: active list, inactive list, injured reserve, suspended list, left camp, refused to report and free agent signees.

Teams will be required to reduce their active lists to twenty-four (24) players by 2:00 p.m. (CST) on the Monday preceding the first weekend of the regular season. The 24-player active list will remain in effect for the remainder of the regular season and the playoffs, including ArenaBowl XIII.

Each team will maintain a twenty- (20) man active and a four- (4) man inactive roster during the regular season. Every club must dress twenty (20) players for each game.

Waivers

Team may not waive a player during the period beginning at 12:01 a.m. (CST) following that team's final game and ending at 12:01 a.m. (CST) on the first day of the free agent signing period.

Trades

A trade is a transaction involving two or more teams resulting in the exchange of rights to a player(s) or a draft selection(s). At no time may cash be involved in any trade.

Upon reporting to his new team, each traded player must pass the physical given by his new team. Failure to pass the physical and/or failure to report will nullify the trade.

Reserve Lists

The reserve list of each team consists of the following categories: retired, refused to report, left squad, injured reserve, injured exemption, suspended, suspended by the Commissioner, exemptions, and physically unable to perform.

Injured Reserve

A player who is placed on the injured reserve list must be deactivated for a minimum of two (2) weeks. Preseason weeks will not count against that total.

Teams activating players from their injured reserve list must do so no less than 24 hours prior to that team's game.

 
 
 
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